5 VR Trends for 2018 & Beyond
Virtual Reality (VR) has opened up a whole new world of opportunities in the tech world. We’ve already seen how it has impacted the gaming industry, with many top brands releasing VR headsets and exclusive VR games. But what does the future hold for this new innovation? What areas of our lives are going to be transformed by virtual reality and how soon will the technology start to be introduced?
Take a look at some of the most significant VR developments we expect to see trending throughout 2018 and beyond.
VR in Education
Perhaps one of the most interesting and beneficial uses of VR could be in the classroom. Children and young people adapt to changing technologies faster than anyone else, and they are willing to embrace VR to support their learning. Gamification had already been used in education settings so this is taking it one step further. Organisations are already experimenting with how certain programs could be used to take children back in time in a history lesson or explore different landscapes across the world for a geography lesson.
VR in Marketing
Multinationals with a large marketing budget have already started developing a VR strategy. The opportunities are endless – taking customers on a ride in a brand new car or letting them explore a hotel on the other side of the world before they book is an obvious advantage. The immersive nature of VR makes this type of marketing much more engaging.
Introducing More Senses
Using a VR headset is as realistic as experiences get – but designers are going one step further by trying to incorporate smells. As it stands, the technology can only control your sight and hearing – but last year at the Tokyo Game Show, a small attachment device was showcased which can emit smells to increase the sensual experience. Haptic feedback and other ways of introducing touch is also being explored by developers.
VR in Gaming
Up to now VR has been most predominant in gaming, mainly for use with home games consoles. However, VR has now expanded into the world of physical escape rooms, allowing people to experience a virtual reality escape game. The world’s first VR escape room, where group players can use headsets to complete a challenge, is available to play at Omescape London.
The first VR headsets were limited by wires – but like all other devices have evolved, there is potential for making VR completely wireless. This would enhance the immersive gaming experience even more. Look out for the latest VR products to be introduced soon without wires.
Our guess is virtual reality is here to stay…